This was a challenging list for me to come up with, as I've never really been a die-hard PC gamer by any means. However, I was always fascinated by how different its library was from what I had gotten used to on consoles - for the most part, games on computer platforms, particularly in the '90s era, were a very different experience in that they had so much more ambition to them. Like most of the best-known console developers, they were always pushing technology to its limits, but they also had to contend with a huge variety of different hardware setups and operating systems, which made their games considerably more difficult to develop and run. Still, it was all worth it to play some very in-depth and interesting experiences that consoles simply couldn't deliver, whether due to a more limited player interface or just not having the technological advantages of the PC platform. And of course, it is quite nice to still be able to play nearly all of them today, even if many do require fan patches or virtual machines or some other emulation option in order to run on modern hardware.
The only criteria I chose for this list is that all of my picks must have been designed with a computer platform as its primary release (and have a release gap of at least three months between any console ports), or be PC-exclusive. Oh, and they have to still be fun to play today, too.
As ever, keep in mind that this are my personal picks and no-one else's. Oh, and these are by no means the only PC games I like. Trust me, I had no shortage of trouble sticking to my rules and narrowing this down to only 111!
111. CyberJudas (DC True, 1996)
104. VVVVVV (Terry Cavanagh, 2010)
101. Crystal Caves (Apogee Software, 1991)