90. UnReal World (Sami Maaranen and Erkka Lehmus, 1992)
A low-fantasy roguelike survival sim that was first introduced in 1992 but still receives updates to this day, it's a surprisingly realistic one at that - crafting, building shelters and fires, cooking food and avoiding deadly weather and hostile wildlife are all essential to prevent your run from coming to a swift end. Combat has a much more realistic bent too, with weapons being usable in a variety of ways depending on their type (bladed weapons can parry, slash or thrust, for example). Fittingly, it's also a very complex game, but it does thankfully include a very useful built-in tutorial. Old versions of the game are free, but if you want to keep on top of all the latest updates, grab it on Steam or Itch.io instead - you get a ton of replayability and content updates at a very reasonable price!
(Also, because I know someone will ask: this game has nothing to do with Epic's Unreal, or the Unreal Engine for that matter)
89. The Incredible Toon Machine (Jeff Tunnell Productions, 1994/1996)
88. Star Control II: The Ur-Quan Masters (Toys for Bob, 1992)
87. Kenshi (Lo-Fi Games, 2018)
86. Mechwarrior 2: 31st Century Combat (Activision, 1995)
impractical in any realistic combat scenario, but that's what the realm of fiction is for, right? Mechwarrior 2 is part of a long-running series, but still considered the best by most fans, and it isn't hard to see why - it's pretty mindblowing stuff for 1995. Not only did it put you in a detailed 3D world, but it gave you granular control over your mech - from between-mission loadout customization to being able to control virtually element of it while in the field (and you will quickly have to master aiming in one direction and moving in another to get far, trust me). A surprisingly good running story, some nicely atmospheric and intense music and varied mission objectives, as well as getting to command your own squads later on, make it a really fun experience.
85. Command & Conquer (Westwood Studios, 1995)
installer that remains the best I've seen to this day. The game itself was great too, with some large-scale battles between infantry, vehicles, planes, tanks and even the sea, and two factions to play as with their own sets of units to utilize. Come for the high-quality presentation, stay for the kickass gameplay.
84. MegaRace (Cryo Interactive, 1993)
83. Interstate '76 (Activision, 1997)
82. Warcraft II: Tides of Darkness/Beyond the Dark Portal (1995/1996)
81. Might and Magic III: Isles of Terra (New World Computing, 1991)