20. NFL (Atlus, 1989)
19. Swamp Thing (Imagineering, 1992)
18. Dirty Harry (Gray Matter, 1990)
17. Athena (Micronics, 1987)
Micronics again? More like Migraines, because that's what their games inevitably give to you with the sheer ineptitude of their design. They threw out halfassed ports without a care throughout most of the 80s - Ikari Warriors, Ghosts n' Goblins, Ghostbusters, and now Athena. Loosely based on the arcade game by SNK, the game is a sidescrolling adventure that, frankly sucsk on every level. Stiff controls, a jump height that seems to be completely random, and harsh random note music combine to make Athena a thoroughly unpleasant bout of gaming to try and sit through. But the most unforgivable sin of all is that, like a Week of Garfield, you have absolutely no post-hit invincibility, so any enemy can and will drain your health to nothing in under a second. And considering you're constantly swarmed by the damn things, it's a miracle if you ever make it past the first stage. The NES had plenty of great classic platformers, but Athena is definitely not one.
16. King Neptune's Adventure (Color Dreams, 1990)
15. Color a Dinosaur (Farsight Technologies, 1993)
14. Metal Mech: Man and Machine (Sculptured Software, 1991)
13. Hokuto no Ken (Toei, 1986 in Japan)
12. Ganso Saiyuki: Super Monkey Daibouken (Techno Quest, 1986 in Japan)
kusoge among Japanese gamers, and it's not hard to see why after playing it for any length of time.
11. Robodemons (Color Dreams, 1989)