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Spoony Plays Warcraft II: Edition, Human Campaign Part 3

Bad AI works in our favor.

Units Introduced

Battleships - The bigger, slower, harder-hitting and longer-ranged cousins of the Destroyers, whose purpose is to deal heavy damage from a distance, destroying ships and clearing out towers so your Transports can land.  You should still keep a few Destroyers around once Battleships become available, though, as Battleships are relatively expensive to build, slow to fire and cannot defend themselves against air units.  Requires a Shipyard and a Foundry.

"Attack" Peasants - Technically a separate unit from the normal Peasant; they cannot build and will attack enemies on sight, but are otherwise identical (and just as weak).  Only appear in campaign mode for story reasons, and cannot be placed in the Map Editor.