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Spoony's Best Games of 2015

7. Ultra Despair Girls: Danganronpa Another Episode (Spike Chunsoft, Playstation Vita)

A spinoff of the visual novel/murder mystery series Danganronpa, turning the gameplay into something more akin to a third-person shooter with some puzzle elements.  The end result is workable, if not especially great, gameplay.  But once again, Danganronpa's true strength comes in its bizarre humor and exaggerated characters crafting a hilarious, yet captivating narrative that also manages to perfectly satire some of our more, *ahem" extreme views of social justice.  It may not be what I expected of the series, but I nevertheless got a fair bit of enjoyment out of Ultra Despair Girls.

6. Batman: Arkham Knight (Rocksteady Studios, Playstation 4/Xbox One/PC)

The Arkham franchise seems to get more and more grandiose with each entry, adding in larger environments, more special moves, new enemy types and a handful of new gadgets for the player to utilize in combat and puzzle-solving.  Arkham Knight is no different, though they may have gone just a tad too far with the content this time.  The game as a whole just feels excessive, with constant prompts reminding you of your enormous arsenal of moves, the villains's sidequests being drawn out to inanity and just a few too many stealth and Batmobile segments (which too  often feel like they were shoehorned in just to provide mindless shooter/racing sequences so they could sell the game to a wider audience).  The game is undeniably gorgeous to look and and still quite fun to play, but it feels like the Arkham series has finally run out of steam.

5. Shadow Complex Remastered (Chair Entertainment/Epic Games, Playstation 4/Xbox One/PC)

A game modeled heavily after Super Metroid, which was released to great acclaim on the Xbox 360 several years ago but which I somehow never played in my entire time owning one.  But with its release on PS4 and PC, I finally got a chance to make up for that, and I was definitely not let down.  The game expertly hits all the Super Metroid gameplay notes - secret hunting, clever powerups and plenty of clever tools and weapons to utilize - while having a relatively realistic science fiction setting, story and cover shooting elements.  The dichotomy there is a bit jarring, but the game is so fun to play that you stop caring after a short time.

4. Shadowrun Hong Kong (Harebrained Schemes, PC)

The third in Harebrained Schemes' rebooted Shadowrun franchise, and as ever, it remains a treat due to some fantastic tactical gameplay and impeccable writing that perfectly highlights the dystopian setting.  Set in a futuristic Hong Kong, the scenario finds your protagonists framed for murder and forced to seek refuge with a local triad boss as you work to uncover the truth behind your assailants and their motives.  This, paired with some very strong character writing and Shadowrun's masterful blend of fantasy, science fiction and noir, make Shadowrun one of the best storytelling vehicles in the medium of video games.

3. The Legend of Zelda: Majora's Mask 3D (Grezzo/Nintendo, Nintendo 3DS)

Majora's Mask was always one of the more controversial Zelda titles, but I quite liked it - the bizarre and surreal setting, paired with numerous clever new mechanics and tighter world and dungeon design on the whole than OOT, made it my favorite of the 3D Zeldas.  Majora's Mask 3D takes an already solid game and polishes up many of its faults, adding in the ability to skip ahead to any set time (rather than 12-hour increments), freely control the camera and even providing the player with a handy logbook to keep track of the game's many sidequests.  The framerate is also polished up and many of the models upgraded to take advantage of the stronger hardware.  The end result only makes a great game even better, and I urge anyone who wrote off Majora's Mask on the Nintendo 64 to give it another try here.

2. Axiom Verge (Thomas Happ, Playstation 4/PC)

Another Metroid-inspired title, though this one may just be the best of its kind.  Single-handedly drawn, animated, programmed and composed by one extremely talented guy, Axiom Verge effectively captures the feel of being lost in a hostile alien environment.  The enemies and environments are downright eerie, there are a plethora of creative weapons and character upgrades to find (including a very unique take on Metroid's Morph Ball)  and the soundtrack is nothing short of breathtaking.  Axiom Verge is a sublime experience for fans of this style of game.

1. Undertale (Toby Fox, PC)

Is it a coincidence that both of my top picks for 2015 are games designed by a single person?  Probably.  Is it also a coincidence that I now consider both of them among my favorite games of all time?  No sir, because they are both brilliant.  Undertale is the freshest take on the JRPG genre in many a year, giving the player free choice for how to play through the game - every battle can be ended either through violence or dialog, and the player's choices throughout affect which of many endings they will get.  Their choices will even carry through into later playthroughs, adding a clever fourth-wall breaking gimmick to things as well.  Undertale's gameplay is also unique, playing as something of a shoot-em-up in its combat sequences by requiring the player to move a small icon around a box to dodge waves of enemy attacks (which only grow more fierce as the game progresses).  A work of genius on every front, Undertale is a true masterpiece and a must-play for any fan of the genre.